![]() Trying to get to the alien will lead you to a concrete room. The player is able to roam around the ship, but an area will show an alien staring at you before walking off. ![]() The player dreams on what appears to be a space ship. They slam it shut and return to bed, saying "there's no aliens in Augur Lake, just rumors." Waking up, the player hears rattling noises downstairs only to find the front door wide open. Whether entering the light or getting caught by the monster, both will cause the player to wake up. As the player attempts to open the door, a monster emerges from far behind and slowly chases them. The door opens to another series of hallways that lead to one long hallway with a door at the far end. Checking back will reveal one of the dishes broken. As they find the key in the room next door and try to retrieve it, a large crash and a strange hissing noise suddenly emit from the room. Searching for anything inside, they stumble upon a room containing crockery, a table, and a locked wooden door. Inside the cargo container is a hole that leads to a wooden indoor structure. Heading off to sleep, the player will wake up to find themselves on a dock on a small island with a cargo container inland. The game starts inside the house's study room with a news broadcast reporting on several disappearances in the fictional rural town of Augur Lake and sightings of aliens, leading to a curfew order where everyone must stay inside with doors and windows shut and locked past 8:00 PM.
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